purple and pink color illustration

Playful Pause

A playful micro-experience designed to help people reset — without pressure, performance, or productivity guilt.

AI Hackathon · 2025

Project Overview

Playful Pause is a small interactive experiment created during an AI hackathon. I designed and built the experience using only AI-powered tools, to create a wellness moment that feels light, optional, and human.


Rather than encouraging productivity or optimisation, the project explores what it means to pause — without expectation or effort.

Role

UX Designer

Tools

ChatGPT, Lovable, Github, Cursor, Claude, Vercel

Timeline

4 days

00

Problem

Many wellness products unintentionally turn rest into another form of work. They rely on goals, streaks, and metrics, which can make relaxation feel like something to perform.


What people often want instead is simple: a moment of relief. A pause that doesn’t ask for focus, discipline, or improvement.


The question became: What if a moment of rest asked nothing from you at all?

Solution

Playful Pause is a lightweight wellness experience designed to help users feel more relaxed in under three minutes.


There are no timers, scores, or expectations — just simple, playful interactions that invite users to slow down and disengage briefly, on their own terms.

01

The Process

I use the Lean UX method:

Think → Build → Test → Iterate

Rather than over-planning, I focused on quickly exploring ideas, observing how they felt in use, and refining based on emotional response rather than feature completeness.

02

Ideation & Building

To start off, I made a hypothesis that If breaks feel light and effortless, people are more likely to engage. I envisioned Playful Pause to be a safe haven and a fun quick escape from reality,

Moodboard created with ChatGPT

Playful Pause v1 created in Lovable

03

Validation & Insights

60% of users reported feeling more relaxed immediately after trying Playful Pause.

Interactive, tactile moments were consistently the most engaging

Sound-based interactions stood out as especially calming and memorable

Users also wanted gentle guidance to feel supported, but not so much that it felt prescriptive.

04

Final Outcome

Playful Pause became an exploration of how small, intentional interactions can support moments of calm without demanding attention or productivity.

Visit website

Visit website

Visit website

05

Closing Reflections

Takeaways

This project reinforced a simple but powerful idea: good design doesn’t always need to do more. Sometimes, the most thoughtful choice is to step back and let the experience breathe.

Next Steps

  • Conduct a new round of testing with 5 fresh users

  • Extend flows for remaining activities

  • Replace underperforming prompts with more delightful ones

@

Let’s work together

Made in Framer by Natasha Ow

(@2025)

@

Let’s work together

Made in Framer by Natasha Ow

(@2025)

@

Let’s work together

Made in Framer

by Natasha Ow

(@2025)